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Atlantean artifacts - magic or sufficiently advanced tech?
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Jack Nevada
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PostPosted: Wed Aug 27, 2008 5:27 am    Post subject: Atlantean artifacts - magic or sufficiently advanced tech? Reply with quote

When you whip up a cool new toy from Atlantis, how do you think that it works? Is it magic, or is it something that works in a way that people just don't understand yet?
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Mick Red
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PostPosted: Wed Aug 27, 2008 5:36 am    Post subject: Reply with quote

I run with the latter Smile
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Nestor
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PostPosted: Wed Aug 27, 2008 5:56 am    Post subject: Reply with quote

I tend to follow Clarke's Law in matters like these.

Smile
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JohnK
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PostPosted: Wed Aug 27, 2008 6:02 am    Post subject: Reply with quote

Hullo, Jack,

I tend to follow the Clarke's Law philosophy on this myself, same as Nestor, but I do think of the Atlantean artifacts and stuff as being technology, rather than magic, although there are some truly interesting ones that could be considered "magic" in some ways.
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Rev
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PostPosted: Wed Aug 27, 2008 8:22 am    Post subject: Reply with quote

I go with the Stargate method looks like magic but is advanced tech
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Imajica



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PostPosted: Wed Aug 27, 2008 12:07 pm    Post subject: Reply with quote

"Any technology distinguishable from magic isn't sufficiently advanced"

Can't remember where I came across that one (it's someone's sig) but it now adorns my monitor at work.
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Nestor
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PostPosted: Wed Aug 27, 2008 12:26 pm    Post subject: Reply with quote

Imajica wrote:
"Any technology distinguishable from magic isn't sufficiently advanced"

Can't remember where I came across that one (it's someone's sig) but it now adorns my monitor at work.


Heh. The one that's graced my desk at one point or another is:

"Any sufficiently advanced technology is indistinguishable from a rigged demo."

Mr. Green
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The Hooded Claw



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PostPosted: Wed Aug 27, 2008 12:41 pm    Post subject: Reply with quote

I am torn on this myself. I think having magic as highly advanced tech adds an element of mystery to a game, though it can also start to pull some of the wonder out of its too heavily reinforced or too blatantly cast as such. This is the sort of choice that I think is best kept behind the scenes and left as a mystery to the players.

It also does not exist in a vacuum. If that Atlantean magic stone is actually some sort of advanced tech, then what is going on when the Atleantean preistess heals you by laying on hands. This would likely be some sort of psychic healing or some such - basically scientific magic.

I suppose there is room for both in a game. Atlantean magic is technology while there is true magic floating around out there too.
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Imajica



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PostPosted: Wed Aug 27, 2008 12:58 pm    Post subject: Reply with quote

Nestor wrote:
Heh. The one that's graced my desk at one point or another is:

"Any sufficiently advanced technology is indistinguishable from a rigged demo.":


I had a boss once who was a fully paid up member of the Magic Circle. Sleight-of-hand a speciality. Demos never failed. Laughing
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Trace



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PostPosted: Wed Aug 27, 2008 7:07 pm    Post subject: Reply with quote

If people don't understand the tech and science behind it, it is just as good as calling it magic.
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madwabbit
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PostPosted: Thu Aug 28, 2008 7:47 am    Post subject: Reply with quote

Trace wrote:
If people don't understand the tech and science behind it, it is just as good as calling it magic.

Absolutely... reminds me of the Arthur C. Clarke quote: "Any sufficiently advanced technology is indistinguishable from magic."
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Nestor
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PostPosted: Thu Aug 28, 2008 10:48 am    Post subject: Reply with quote

madwabbit wrote:
Trace wrote:
If people don't understand the tech and science behind it, it is just as good as calling it magic.

Absolutely... reminds me of the Arthur C. Clarke quote: "Any sufficiently advanced technology is indistinguishable from magic."


<snicker> Which is what some of us were referring to as Clarke's Law.

Guess age is catching up with you, eh? Wink
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madwabbit
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PostPosted: Thu Aug 28, 2008 10:56 am    Post subject: Reply with quote

Nestor wrote:
madwabbit wrote:
Trace wrote:
If people don't understand the tech and science behind it, it is just as good as calling it magic.

Absolutely... reminds me of the Arthur C. Clarke quote: "Any sufficiently advanced technology is indistinguishable from magic."


<snicker> Which is what some of us were referring to as Clarke's Law.

Guess age is catching up with you, eh? Wink

Bite me, big guy. Smile
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Nestor
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PostPosted: Thu Aug 28, 2008 11:05 am    Post subject: Reply with quote

madwabbit wrote:
Bite me, big guy. Smile


Mr. Green

Getting back on topic, one of the concepts I like to use is to introduce some fictional element or material (such as liftwood from Space 1889 or oricalchum) that serves as a catch-all McGuffin to explain any "magical" device.

Hey, if Star Trek can explain everything as "multi-phasic..." Wink
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Andronicus



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PostPosted: Thu Aug 28, 2008 6:02 pm    Post subject: Reply with quote

Well, pulling from Lovecraft we could say the Atlanteans were like the Mi-Go in the respect they drew no great difference between magic and science and studied both equally.

Science is generally preferred as an explanations for Atlantean goodies, primarily because it makes a better cautionary tale. If they are shown as blowing themselves up with atomic bombs, it's more meaningful than if they did some weird hoodoo.

I also prefer tech, because scientifically inclined characters will want to tinker with it. Mad Scientist anyone....?
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