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Characters and Character Conversions

 
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lightsenshi



Joined: 30 Oct 2010
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PostPosted: Sun Oct 31, 2010 5:38 am    Post subject: Characters and Character Conversions Reply with quote

I've done up several anime characters as Hollow Earth characters. Character sheet for the interested should be downloadable. I'll do more upon request (I enjoy this sorta thing Wink )
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lightsenshi



Joined: 30 Oct 2010
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PostPosted: Sun Oct 31, 2010 5:42 am    Post subject: Reply with quote

Authuria
Source: Fate Stay Night (Saber)



Name: Authuria, Archtype: Soldier, Motivation: Duty, Flaws: Inscrutable

Primary Attributes
Body: 2, Dexterity: 3, Strength: 3, Charisma: 3, Intelligence: 2, Willpower: 2

Secondary Attributes
Size: 0, Move: 6, Perception: 4, Initiative: 5, Defense: 5 + 3, Stun: 2, Health: 4

Skills
Athletics: 3 + 3=6, Diplomacy: 3 + 3=6, Meele:(Swords) 3 + 3(4)=6(7), Sorcery(Noble Phantasm*): 3 + 5(6) = 8(9)

Talents
Atlantean Blood (Longevity), Magical Aptitude

Equipment
Greatsword(Damage: 5L, Modifier: 7, Attack Rating: 12L, Average: 6L, Speed: A, Weight: 8 lbs)
Modified Plate Armor = Equal to Coat-of-Mail (Defense Bonus: 3, Dex Penalty:0, Weight: 35 lbs)

Notes
Sorcery Type: Theurgy
Sorcery Rituals: Bless, Healing Hands, Mystic Shield, Levitate, Foretell, Noble Phantasm.
Starting level Player Character.

*Noble Phantasm
Enhancement: Lethal Attack +4, Attack against Attribute +2
Drawback: Single Target -1

This ritual releases a blast of divine magical energy that targets the caster's enemy. Make a Sorcery roll modified for range verses an opponent's Body rating. Each success inflicts one point of lethal damage on the target. Alternately, this attack may also be used to damage an single object instead of an enemy.


Last edited by lightsenshi on Thu Nov 11, 2010 10:00 am; edited 6 times in total
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lightsenshi



Joined: 30 Oct 2010
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PostPosted: Sun Oct 31, 2010 5:56 am    Post subject: Reply with quote

Octavia
Source: Tears to Tiara



Name: Octavia, Archtype: Soldier, Motivation: Honor, Flaws: Criminal

Primary Attributes
Body: 2, Dexterity: 3, Strength: 2, Charisma: 2, Strength: 4, Willpower: 2

Secondary Attributes
Size: 0, Move: 5, Perception: 5, Initiative: 6, Defense: 5 + 1, Stun: 2, Health: 4

Skills
Academics: 4 + 2 = 6, Athletics: 2 + 4 =6, Diplomacy(Etiquette): 2 + 3(4)= 5(6), Meele(Swords): 2 + 5(6) = 7(Cool

Talents/Resources
Skill Mastery (Academics), Status 1

Equipment
Longsword (Damage: 3L, Modifier: 7, Attack Rating: 10L, Average: 5L, Speed: A, Weight: 3 lbs)
Leather Armor (Defense Bonus: +1, Dex Penalty: 0, Weight: 15 lbs)

Notes
Native Language: Latin. Starting level Player Character.


Last edited by lightsenshi on Thu Nov 11, 2010 10:01 am; edited 4 times in total
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lightsenshi



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PostPosted: Sun Oct 31, 2010 6:14 am    Post subject: Reply with quote

Canaan
Source: Canaan



Name: Canaan, Archtype: Soldier, Motivation: Greed, Flaw: Aloof

Primary Attributes
Body: 3, Dexterity: 4, Strength: 2, Charisma: 2, Intelligence: 2, Willpower: 2

Secondary Attributes
Size: 0, Move: 6, Perception: 4, Initiative: 6, Defense: 7, Stun: 3, Health: 5

Skills
Acrobatics(Tumbling): 4 + 3(4) = 7(8 ), Athletics: 2 + 3 = 5, Brawl: 2 + 3 = 5, Firearms(Pistols): 4 + 5(6) = 9(10)

Talents
Accuracy, Keen Sense (Sight)

Equipment
Mauser M711 Handgun (Damage: 3L, Modifier: 10, Attack Rating: 13L, Average: 6+L, Range: 75 feet, Capacity: 10(m), Rate: M, Speed: A, Weight: 3 lbs)
Mauser 630 Deluxe Rifle (Damage: 5L, Modifier: 9, Attack Rating: 14L, Average: 7L, Range: 100 feet, Capacity: 5(c), Rate: M, Speed: A, Weight: 8 lbs, Notes: Scope)

Notes
Starting level Player Character.


Last edited by lightsenshi on Thu Nov 11, 2010 10:01 am; edited 2 times in total
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lightsenshi



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PostPosted: Mon Nov 08, 2010 6:41 pm    Post subject: Reply with quote

Ash
Source: Army of Darkness (Evil Dead 3)



Name: Ashley "Ash" Williams, Archtype: Everyman, Motivation: Survival, Flaws: Weirdness Magnet.

Primary Attributes
Body: 3, Dexterity: 4, Strength: 2 + 1, Charisma: 2, Intelligence: 2, Willpower: 2

Secondary Attributes
Size: 0, Move: 7, Perception: 4, Initiative: 6, Defense: 7, Stun: 3, Health, 5

Skills
Athletics: 3 + 3 = 6, Brawl: 3 + 3 = 6, Firearms (Shotguns): 4 + 4(5) = 8(9), Meele (Chainsaw): 3 + 4(5) = 7(8 )

Talents
Diehard

Resources
Artifact 1: Mechanical Hand (+1 Strength)

Equipment
Sawed-Off Shotgun (Damage: 4L, Modifier: 9, Attack Rating: 13L, Average: 6+L, Range: 10 feet, Capacity: 2(i), Rate: M, Speed: A, Weight: 5 lbs)
Chainsaw (Damage: 3L, Modifier: 8, Attack Rating: 11L, Average 5+L, Speed: A, Weight: 5 lbs)

Notes
Starting Level Character
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Nur-Ab-Sal



Joined: 12 Apr 2010
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Location: Oldenburg, Germany
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PostPosted: Thu Dec 09, 2010 5:43 am    Post subject: Reply with quote

Now that's a character I have been sorely missing! +Rep! Thanks a lot! Speaking of Bruce Campbell Characters - could you perhaps also ubiquitize Brisco County Jr.?
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lightsenshi



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PostPosted: Wed Dec 15, 2010 7:16 pm    Post subject: Reply with quote

Sure. Give me a couple of days and I'll have something for you.
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lightsenshi



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PostPosted: Mon Jun 20, 2011 5:50 am    Post subject: Reply with quote

Brisco County Jr.
Source: Brisco County Jr.



Name: Brisco County Jr., Archtype: Scholar, Motivation: Justice, Flaws: Honest

Primary Attributes
Body: 3, Dexterity: 3, Strength: 3, Charisma: 2, Intelligence: 3, Willpower: 2

Secondary Attributes
Size: 0, Move: 5, Perception: 5, Initiative: 6, Defense: 6, Stun: 3, Health: 5

Skills
Academics: 3 + 3 =6,Athletics: 3 + 3 = 6, Brawl: 2 + 3 = 5, Firearms: 3 + 3 = 6, Ride: 2 + 3 = 5,Survival: 2 + 3 = 5

Talents
Skill Mastery (Academics)
Strong

Equipment
Winchester M1894 (Damage: 3L, Modifier: 6, Attack Rating: 9L,Average: 4+L, Range: 100 ft, Capacity: 8i, Rate: M, Speed: A,Weight: 7 lbs)
Colt Peacekeeper (Damage: 3L, Modifier: 6, Attack Rating 9L, Average: 4+L, Range: 50 feet, Capacity 6(r), Rate: M, Speed: A, Weight: 3 lbs)
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lightsenshi



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PostPosted: Thu Dec 13, 2012 6:00 am    Post subject: Reply with quote

I'll be taking these down around the end of the year. If anyone wants a copy after that point, please email me.
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Imajica



Joined: 09 Oct 2006
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Location: Isomorphic Projection Chamber 3
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PostPosted: Fri Dec 14, 2012 6:08 am    Post subject: Reply with quote

Working on getting Mythic Eras back up and running, would be good to have them for posterity over there.
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lightsenshi



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PostPosted: Sat Feb 09, 2013 3:49 pm    Post subject: Reply with quote

I'll be happy to tweak them slightly for you, let me know where to send them to and what format you would like.
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